Organizers:

Contact: Maribeth Back
back@fxpal.com

Maribeth Back
FXPAL (FX Palo Alto Laboratory)
Palo Alto, CA USA
Masatomi Inagaki
Kazunori Horikiri

Fuji Xerox
Tokyo, Japan
Saadi Lahlou
EDF R&D and CNRS-EHESS
Paris, France
Rafael (Tico) Ballagas
RWTH Aachen University
Aachen, Germany
Jeffrey Huang
Harvard Graduate School of Design
Cambridge, MA, USA
Surapong Lertsithichai
Silpakorn University
Bangkok, Thailand

Schedule (to come)

Position papers
Aras Bilgen and W. Keith Edwards
John Boreczky and Gene Golovchinsky
Elizabeth Furtado
Thomas Heider
JongWon Kim
Matt McKeon
Johan Mattsson
Mark Meagher
Takuichi Nishimura, et. al.

Designing usability into next-generation conference rooms

In the UbiComp 2005 workshop “Ubiquitous computing in next generation conference rooms” we learned that usability is one of the primary challenges in these spaces. Nearly all “smart” rooms, though they often have interesting and effective functionality, are very difficult to simply walk in and use. Most such rooms have resident experts who keep the room’s systems functioning, and who often must be available on an everyday basis to enable the meeting technologies. The systems in these rooms are designed for and assume the presence of these human “wizards”; they are seldom designed with usability in mind. In addition, people don’t know what to expect in these rooms; as yet there is no technology standard for next-generation conference rooms.

The challenge here is to strike an effective balance between usability and new kinds of functionality (such as multiple displays, new interfaces, rich media systems, new uploading/access/security systems, robust mobile integration, to name just a few of the functions we saw in last year’s workshop). So, this year, we propose a workshop to focus more specifically on how the design of next-generation conference rooms can support usability: the tasks facing the real people who use these rooms daily. Usability in ubiquitous computing has been the topic of several papers and workshops [(see full proposal for references). Focusing on usability in next-generation conference rooms lets us bring to bear some of the insights from this prior work in a delineated application space. In addition the workshop will be informed by the most recent usability research in ubiquitous computing, rich media, contextaware mobile systems, multiple display environments, and interactive physical environments. We also are vitally concerned with how usability in smart environments tracks (or doesn’t) across cultures.

Conference room research has been and remains a focal point for some of the most interesting and applied work in ubiquitous computing. It is also an area where there are many real-world applications and daily opportunities for user feed-back: in short, a rich area for exploring usable ubiquitous computing. We see a rich opportunity to draw together researchers not only from conference room research but also from areas such as interactive furniture/smart environments, rich media, social computing, remote conferencing, and mobile devices for a lively exchange of ideas on usability in applied ubicomp systems for conference rooms.

Read the entire workshop proposal here (PDF). Visit the conference website here.

 

 

Selecting participants

Selection of workshop participants and presentations will be based on refereed submissions. Authors are invited to submit a 1-2 page position statement describing their interest, experience or ongoing research in the field, and including a brief biography. Position statements should have only one author, and admission to the workshop will be for that person only.

 

We will strive to attract diverse viewpoints, including people from different cultures, research areas, and disciplines, while maintaining a cohesive line of inquiry throughout the workshop. We hope to engage people with expertise in rich media, personal devices, smart environments, multimedia communication, ubiquitous display systems, social networks and software as well as in mobile and ubiquitous computing systems; and to draw engineers, researchers, and designers from both industry and academia.

Please send 1-2 page position papers in PDF format to back@fxpal.com. The paper deadline is June 16, 2006.

An additional note: Since this is a workshop about conference rooms and the site of the workshop will be, well, a *conference room*, we would like to explore the possibility of trying next-generation technology in the workshop itself. Thus, we would like to invite workshop participants to submit proposals describing technologies that we can try to use, or perhaps just critique from a usability standpoint, during the workshop.

The technology/usability proposals can employ technology that you (the participants) or your institution have developed, and/or they can employ interesting or novel 3rd party software whose use you think would highlight interesting usability problems -- either solving them, or creating them. Please note this is *not* a requirement for participating in the workshop! Just an added opportunity for those with something to share. To propose a technology or usability demo, please add a 1-2 page addendum to your position paper describing the following:

  • the proposed technology and its envisioned benefits
  • the usability issues created or solved by the technology
  • ease of setup (and time required)
  • the technology required to support it, including network connectivity requirements, client software availability (which platforms?), server requirements, peripherals (displays, etc.) and anything else you can think of

Please note, we have no budget to speak of, so for each of the accepted technology/usability proposals, we will have to work together creatively to figure out how to set up your prototype/experiment/demo/application if needed. You may also show short critiques via video or ppt, without setting up the actual technology.